Intent for Computing:

Our aim is to provide a high-quality computing education which equips children to use computational thinking and creativity to understand and change the world regardless of their starting points in life and home environment. At Grange View we give our pupils life- skills that will enable them to embrace and utilise new technology in a socially responsible and safe way in order to flourish and achieve their God given potential. We want our pupils to be able to operate in the 21st century workplace and we want them to know the career opportunities that will be open to them if they study computing, raising aspirations.  

Our intention is that computing also supports children’s creativity and deep links with other subjects to engage children and enrich their experiences in school. Not only do we want them to be digitally literate and competent end-users of technology, equipped to tackle their next stage of education.

Important Documents for Computing:
Useful websites and resources:
Computer Science:
Tynker Coding (5+ years) 
Hour of code (Ks2)
Scratch (KS1 and 2)
Computing in general:
We have had a great time celebrating the annual Safer Internet Day and reminding ourselves about how to have fun and play games online by staying safe. 

In Early Years they enjoyed watching the original Digiduck story, sequencing the story and discussing what they have learnt from it. They then drew pictures on their own ipad templates of things they link to do online and thought about how to stay safe.

Year 1 they started by reading the story ‘Chicken Clickin’ talking about the messages learnt from the book and devised rules to follow. They then watched a variety of esafety videos / stories to widen their knowledge. After recapping their safety rules they sorted information to share online or keep provate

Year 2 they started by listening to the story Digiduck and the magic castle, they then drew pictures of who they would tell if they had a problem on line. Afterward they revisited their work from last term, sorting things that should be kept private and information that can be shared online. Finally, after completing an internet safety quiz they created a online safety potion on the chromebooks for being happy on the internet.

Year 3 were introduced to an alien from 'planet Gnimag' who is new to the world of online gaming.  He asked for the children's advice for playing these games such as choosing an appropriate username, what to do when someone sends you links or is unkind to you in game chat and what to do before you purchase anything.  The children then wrote this advice for the alien to take back to his planet to share with his family and friends. 

In Year 4 they were looking at how to game online safely through meeting an alien from Planet Gnimag. They described strategies for safe and fun experiences in a range of online social environments – including live streaming and gaming platforms. The children were given examples of scenarios in chat rooms in games and discussed in groups what they would do for each situation, feeding their ideas back to the class. They gave examples of what respectful and healthy online gaming looks like compared to unhealthy online behaviours. They discussed the idea of an online community and how these can be positive, but also how we keep ourselves safe if using them.